Change Name of BaseModelSelector
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@@ -4,7 +4,7 @@ using UnityEngine.UI;
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using UnityEngine.EventSystems;
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using UnityEngine.InputSystem.UI;
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public class AutoModelSelector : MonoBehaviour
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public class BaseModelSelector : MonoBehaviour
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{
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private Canvas canvas;
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private GameObject buttonPrefab;
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@@ -12,6 +12,7 @@ public class AutoModelSelector : MonoBehaviour
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private BaseModel selectedModel = null; // Gemerkte Auswahl!
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public ModelManager modelManager; // <-- ziehen wir im Inspector rein
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void Start()
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{
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SetupEventSystem();
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