diff --git a/vr-configurator/Assets/Scripts/UI/AutoModelSelector.cs b/vr-configurator/Assets/Scripts/UI/BaseModelSelector.cs similarity index 99% rename from vr-configurator/Assets/Scripts/UI/AutoModelSelector.cs rename to vr-configurator/Assets/Scripts/UI/BaseModelSelector.cs index d5f0baa..561f4f2 100644 --- a/vr-configurator/Assets/Scripts/UI/AutoModelSelector.cs +++ b/vr-configurator/Assets/Scripts/UI/BaseModelSelector.cs @@ -4,7 +4,7 @@ using UnityEngine.UI; using UnityEngine.EventSystems; using UnityEngine.InputSystem.UI; -public class AutoModelSelector : MonoBehaviour +public class BaseModelSelector : MonoBehaviour { private Canvas canvas; private GameObject buttonPrefab; @@ -12,6 +12,7 @@ public class AutoModelSelector : MonoBehaviour private BaseModel selectedModel = null; // Gemerkte Auswahl! public ModelManager modelManager; // <-- ziehen wir im Inspector rein + void Start() { SetupEventSystem(); diff --git a/vr-configurator/Assets/Scripts/UI/AutoModelSelector.cs.meta b/vr-configurator/Assets/Scripts/UI/BaseModelSelector.cs.meta similarity index 100% rename from vr-configurator/Assets/Scripts/UI/AutoModelSelector.cs.meta rename to vr-configurator/Assets/Scripts/UI/BaseModelSelector.cs.meta