Add Grab to CanvasButtons

This commit is contained in:
FlorianSpeicher
2025-07-07 22:48:33 +02:00
parent f328c7c53c
commit c4582fd3f9

View File

@@ -8811,6 +8811,8 @@ GameObject:
- component: {fileID: 525196404}
- component: {fileID: 525196402}
- component: {fileID: 525196401}
- component: {fileID: 525196408}
- component: {fileID: 525196407}
m_Layer: 0
m_Name: CanvasButtons
m_TagString: Untagged
@@ -8908,6 +8910,8 @@ RectTransform:
- {fileID: 1883364282}
- {fileID: 543359267}
- {fileID: 2108164462}
- {fileID: 649234083}
- {fileID: 1014230550}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 20, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
@@ -8915,6 +8919,54 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: -0.16}
m_SizeDelta: {x: 8, y: 1.2}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!65 &525196407
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 525196400}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 0.075, z: 0}
m_Center: {x: 0, y: 0.5, z: 0}
--- !u!54 &525196408
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 525196400}
serializedVersion: 4
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 0
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &527859712
GameObject:
m_ObjectHideFlags: 0
@@ -11213,6 +11265,109 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
ModelManager: {fileID: 1519836175}
--- !u!1 &649234082
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 649234083}
- component: {fileID: 649234087}
- component: {fileID: 649234086}
- component: {fileID: 649234085}
- component: {fileID: 649234084}
m_Layer: 0
m_Name: ISDK_RayGrabInteraction
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &649234083
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 649234082}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 525196406}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &649234084
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 649234082}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a2140d2b457bea84881488302059889b, type: 3}
m_Name:
m_EditorClassIdentifier:
_collider: {fileID: 525196407}
--- !u!114 &649234085
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 649234082}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953054d108799b942815afb3405983ff, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &649234086
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 649234082}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bb86ba9d4c5126e48bfef9b0c9550e9d, type: 3}
m_Name:
m_EditorClassIdentifier:
_interactorFilters: []
_maxInteractors: -1
_maxSelectingInteractors: -1
_data: {fileID: 0}
_pointableElement: {fileID: 649234087}
_surface: {fileID: 649234084}
_selectSurface: {fileID: 0}
_movementProvider: {fileID: 649234085}
_tiebreakerScore: 0
--- !u!114 &649234087
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 649234082}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 43f86b14a27b52f4f9298c33015b5c26, type: 3}
m_Name:
m_EditorClassIdentifier:
_transferOnSecondSelection: 1
_addNewPointsToFront: 0
_forwardElement: {fileID: 0}
_oneGrabTransformer: {fileID: 0}
_twoGrabTransformer: {fileID: 0}
_targetTransform: {fileID: 525196406}
_maxGrabPoints: -1
_rigidbody: {fileID: 525196408}
_kinematicWhileSelected: 1
_throwWhenUnselected: 1
--- !u!1 &650883385
GameObject:
m_ObjectHideFlags: 0
@@ -17383,6 +17538,97 @@ Transform:
- {fileID: 1874004967}
m_Father: {fileID: 655081139}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1014230549
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1014230550}
- component: {fileID: 1014230551}
m_Layer: 0
m_Name: Square
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1014230550
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014230549}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.075, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 525196406}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0.5}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!212 &1014230551
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014230549}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1016418287
GameObject:
m_ObjectHideFlags: 0
@@ -36737,7 +36983,7 @@ RectTransform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2108164461}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.171}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.030000007}
m_ConstrainProportionsScale: 0
m_Children: