Fix Window Port, Render 2sided

This commit is contained in:
Tim
2025-07-07 21:55:11 +02:00
parent 1a300b1082
commit a8a6e01b18
3 changed files with 5 additions and 4 deletions

View File

@@ -30,7 +30,7 @@ Material:
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
@@ -108,7 +108,7 @@ Material:
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cull: 0
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1

View File

@@ -114,4 +114,5 @@ public class Definitions
public const string PORT_ERLBACH_GRILL = "portErlbach91";
public const string PORT_ERLBACH_Headlight_V_Cover = "portErlbach92";
public const string PORT_ERLBACH_Headlight_V = "portErlbach93";
public const string PORT_ERLBACH_Windows = "portErlbachWindow";
}

View File

@@ -155,7 +155,7 @@ public class ModelList
Port.Hidden(Definitions.PORT_ERLBACH_Headlight_V_Cover, "idErlbachPart86", Vector3.zero, Quaternion.identity, 1f, new Vector3(-50f, 0f, 0f)),
Port.Choosable("Front Bumper", Definitions.PORT_ERLBACH_FrontBumper, "idErlbachPart92", Vector3.zero, Quaternion.identity, 1f, new Vector3(-20f, 0f, 0f)),
Port.Hidden(Definitions.PORT_ERLBACH_Headlight_V, "idErlbachPart93", Vector3.zero, Quaternion.identity, 1f, new Vector3(-60f, 0f, 0f)),
Port.Choosable("Glas", "XFenster", "idErlbachGlas", Vector3.zero, Quaternion.identity, 1f, new Vector3(0f, 0f, 90f)),
Port.Choosable("Glas", Definitions.PORT_ERLBACH_Windows, "idErlbachGlas", Vector3.zero, Quaternion.identity, 1f, new Vector3(0f, 0f, 90f)),
}
)
};
@@ -407,7 +407,7 @@ public class ModelList
new ModelElement( Definitions.PORT_ERLBACH_GRILL, "Standard Grille", "idErlbachPart91", Resources.Load<Material>($"Material/AluminiumPolished"), Vector3.zero, Quaternion.identity, Vector3.one, null, DefaultColors ),
new ModelElement( Definitions.PORT_ERLBACH_FrontBumper, "FrontBumper", "idErlbachPart92", Resources.Load<Material>($"Material/AluminiumBrushed"), Vector3.zero, Quaternion.identity, Vector3.one, null, DefaultColors ),
new ModelElement( Definitions.PORT_ERLBACH_Headlight_V, "Headlight", "idErlbachPart93", Resources.Load<Material>($"Material/MetalMesh"), Vector3.zero, Quaternion.identity, Vector3.one, null, null ),
new ModelElement("XFenster", "Fenster", "idErlbachGlas", Resources.Load<Material>($"Material/Glas"), Vector3.zero, Quaternion.identity, Vector3.one, null, FensterColor),
new ModelElement( Definitions.PORT_ERLBACH_Windows, "Fenster", "idErlbachGlas", Resources.Load<Material>($"Material/Glas"), Vector3.zero, Quaternion.identity, Vector3.one, null, FensterColor),
},
Resources.LoadAll<Mesh>($"Model/ERLbach/ERLBach_mit_Fenster"),
1 //skip basemodel