Make buttons clickable on quest.

This commit is contained in:
FlorianSpeicher
2025-05-07 14:04:46 +02:00
parent 4fee01c289
commit 8f441e5abe

View File

@@ -34,7 +34,7 @@ public class BaseModelSelector : MonoBehaviour
{
GameObject eventSystemGO = new GameObject("EventSystem");
var eventSys = eventSystemGO.AddComponent<EventSystem>();
var inputModule = eventSystemGO.AddComponent<UnityEngine.InputSystem.UI.InputSystemUIInputModule>();
//var inputModule = eventSystemGO.AddComponent<UnityEngine.InputSystem.UI.InputSystemUIInputModule>();
var MetaInputModule = eventSystemGO.AddComponent<OVRInputModule>();
}