Test Scripts for UI
This commit is contained in:
13
vr-configurator/.idea/.idea.vr-configurator/.idea/.gitignore
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vendored
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vr-configurator/.idea/.idea.vr-configurator/.idea/.gitignore
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vendored
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@@ -0,0 +1,13 @@
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/projectSettingsUpdater.xml
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/.idea.vr-configurator.iml
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/contentModel.xml
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/modules.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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4
vr-configurator/.idea/.idea.vr-configurator/.idea/encodings.xml
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vr-configurator/.idea/.idea.vr-configurator/.idea/encodings.xml
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@@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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vr-configurator/.idea/.idea.vr-configurator/.idea/indexLayout.xml
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vr-configurator/.idea/.idea.vr-configurator/.idea/indexLayout.xml
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@@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="UserContentModel">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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</component>
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</project>
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6
vr-configurator/.idea/.idea.vr-configurator/.idea/vcs.xml
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vr-configurator/.idea/.idea.vr-configurator/.idea/vcs.xml
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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8
vr-configurator/Assets/Plugins.meta
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8
vr-configurator/Assets/Plugins.meta
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8
vr-configurator/Assets/Plugins/Android.meta
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8
vr-configurator/Assets/Plugins/Android.meta
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fileFormatVersion: 2
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24
vr-configurator/Assets/Plugins/Android/AndroidManifest.xml
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vr-configurator/Assets/Plugins/Android/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:installLocation="auto">
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<application android:label="@string/app_name" android:icon="@mipmap/app_icon" android:allowBackup="false">
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<activity android:theme="@style/Theme.AppCompat.DayNight.NoActionBar" android:configChanges="locale|fontScale|keyboard|keyboardHidden|mcc|mnc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|touchscreen|uiMode" android:launchMode="singleTask" android:name="com.unity3d.player.UnityPlayerGameActivity" android:excludeFromRecents="true" android:exported="true">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<category android:name="com.oculus.intent.category.VR" />
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</intent-filter>
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<meta-data android:name="com.oculus.vr.focusaware" android:value="true" />
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</activity>
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<meta-data android:name="unityplayer.SkipPermissionsDialog" android:value="false" />
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<meta-data android:name="com.oculus.handtracking.frequency" android:value="LOW" />
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<meta-data android:name="com.oculus.handtracking.version" android:value="V2.0" />
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<meta-data android:name="com.oculus.ossplash.background" android:value="black" />
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<meta-data android:name="com.oculus.telemetry.project_guid" android:value="0496d5fc-61dc-43ce-8de9-b167364bd5da" />
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<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2|questpro|quest3|quest3s" />
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</application>
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<uses-feature android:name="android.hardware.vr.headtracking" android:version="1" android:required="true" />
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<uses-feature android:name="oculus.software.handtracking" android:required="false" />
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<uses-permission android:name="com.oculus.permission.HAND_TRACKING" />
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<uses-permission android:name="com.oculus.permission.USE_ANCHOR_API" />
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<uses-permission android:name="com.oculus.permission.USE_SCENE" />
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</manifest>
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File diff suppressed because it is too large
Load Diff
16
vr-configurator/Assets/Scripts/FarbAuswahl.cs
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vr-configurator/Assets/Scripts/FarbAuswahl.cs
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using UnityEngine;
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public class ViewportAktivieren : MonoBehaviour
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{
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public GameObject Viewport_Farbe;
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public void SetVisibility(bool visible)
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{
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if (Viewport_Farbe != null)
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{
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Viewport_Farbe.SetActive(visible);
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}
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}
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||||
}
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2
vr-configurator/Assets/Scripts/FarbAuswahl.cs.meta
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2
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guid: cacb5007283458a44832374983f2eeff
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14
vr-configurator/Assets/Scripts/ReifenAuswahl.cs
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vr-configurator/Assets/Scripts/ReifenAuswahl.cs
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using UnityEngine;
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public class ReifenAuswahl : MonoBehaviour
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{
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public GameObject Viewport_Reifen;
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public void SetVisibility(bool visible)
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{
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if (Viewport_Reifen != null)
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{
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Viewport_Reifen.SetActive(visible);
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}
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}
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}
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2
vr-configurator/Assets/Scripts/ReifenAuswahl.cs.meta
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2
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8
vr-configurator/Assets/UI Toolkit.meta
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8
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46
vr-configurator/Assets/UI Toolkit/PanelSettings.asset
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vr-configurator/Assets/UI Toolkit/PanelSettings.asset
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@@ -0,0 +1,46 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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vr-configurator/Assets/UI Toolkit/UnityThemes.meta
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Reference in New Issue
Block a user