Fixed AR Mode after Sky Update
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@@ -38,6 +38,14 @@ namespace UI
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passthroughLayer.enabled = !passthroughLayer.enabled;
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passthroughLayer.enabled = !passthroughLayer.enabled;
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passthroughLayer.gameObject.SetActive(passthroughLayer.enabled);
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passthroughLayer.gameObject.SetActive(passthroughLayer.enabled);
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raceTrack.SetActive(!passthroughLayer.enabled);
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raceTrack.SetActive(!passthroughLayer.enabled);
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if (passthroughLayer.enabled)
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{
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Camera.main.clearFlags = CameraClearFlags.SolidColor;
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}
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else
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{
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Camera.main.clearFlags = CameraClearFlags.Skybox;
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}
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Debug.Log("Passthrough is now: " + passthroughLayer.enabled);
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Debug.Log("Passthrough is now: " + passthroughLayer.enabled);
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pressed = false;
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pressed = false;
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}
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}
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