diff --git a/vr-configurator/Assets/Scripts/UI/ARToggleButton.cs b/vr-configurator/Assets/Scripts/UI/ARToggleButton.cs index 2a66196..d672f8d 100644 --- a/vr-configurator/Assets/Scripts/UI/ARToggleButton.cs +++ b/vr-configurator/Assets/Scripts/UI/ARToggleButton.cs @@ -38,6 +38,14 @@ namespace UI passthroughLayer.enabled = !passthroughLayer.enabled; passthroughLayer.gameObject.SetActive(passthroughLayer.enabled); raceTrack.SetActive(!passthroughLayer.enabled); + if (passthroughLayer.enabled) + { + Camera.main.clearFlags = CameraClearFlags.SolidColor; + } + else + { + Camera.main.clearFlags = CameraClearFlags.Skybox; + } Debug.Log("Passthrough is now: " + passthroughLayer.enabled); pressed = false; }