# VR-Konfigurator ## Goals - Möglichkeit, 3D-Modelle in VR anzuzeigen und zu konfigurieren ## Non-Goals - TBD ## Structure - Model (zB EmRoCar) + Port (zB "wheel") * ChildModel ("wheel", Reifenmodell) - ... ## Adding Models 1. Add Mesh (.obj/.fbx) & Material to Assets/Resources/ 2. (Optional) Add Port IDs in [Definitions.cs](/vr-configurator/Assets/Scripts/Models/Definitions.cs) 3. Define Models in [ModelList.cs](/vr-configurator/Assets/Scripts/Models/ModelList.cs) ## Contributors - Max Luca Schmidt - Florian Speicher - Tim Wall