diff --git a/vr-configurator/Assets/Scripts/Models/ModelList.cs b/vr-configurator/Assets/Scripts/Models/ModelList.cs index e4a8b52..db08dbe 100644 --- a/vr-configurator/Assets/Scripts/Models/ModelList.cs +++ b/vr-configurator/Assets/Scripts/Models/ModelList.cs @@ -35,11 +35,11 @@ public class ModelList new BaseModel( "ERL-Bach", "erlbach", - Resources.Load("Model/ERLbach/ERLBach_skaliert"), + Resources.Load("Model/ERLbach/ERLBach_mit_Fenster"), Resources.Load($"Material/PVC"), new Vector3(0, 0, 4f), //big car needs big space Quaternion.Euler(-90f, 0, 0f), //rotate correctly - new Vector3(1f,1f,1f), //because model is too big in space + new Vector3(0.03f,0.03f,0.03f), //because model is too big in space new List { Port.Hidden(PortDef.ERL_CAP_3, "idErlbachPart3", Vector3.zero, Quaternion.identity, 1f, new Vector3(0f, 0f, 20f)), @@ -431,7 +431,7 @@ public class ModelList new ModelElement(PortDef.ERL_DRL_PLATE, "Headlight", "idErlbachPart93", Resources.Load($"Material/MetalMesh"), Vector3.zero, Quaternion.identity, Vector3.one, null, null), new ModelElement(PortDef.ERL_WINDOW, "Window", "idErlbachWindow", Resources.Load($"Material/Glas"), Vector3.zero, Quaternion.identity, Vector3.one, null, ModelListHelper.ColorGlass), }, - Resources.LoadAll($"Model/ERLbach/ERLBach_skaliert"), + Resources.LoadAll($"Model/ERLbach/ERLBach_mit_Fenster"), 1 //skip basemodel ); }