diff --git a/vr-configurator/Assets/Scripts/Transform/ExplodeModel.cs b/vr-configurator/Assets/Scripts/Transform/ExplodeModel.cs index 82df974..4a86431 100644 --- a/vr-configurator/Assets/Scripts/Transform/ExplodeModel.cs +++ b/vr-configurator/Assets/Scripts/Transform/ExplodeModel.cs @@ -17,6 +17,7 @@ public class ExplodeModel : MonoBehaviour List goalPos = new List(); List initialPos = new List(); + private bool pressed = false; static readonly int finalTick = 60 * 2; // 60fps * 2sek bool explode = false; @@ -53,6 +54,11 @@ public class ExplodeModel : MonoBehaviour void Explode() { + pressed = !pressed; + if (!pressed) + { + return; + } if (!explode) // before switching to true { initialPos.Clear();