From 9143518b41f5e463536d50ac106ad68a2b6508ab Mon Sep 17 00:00:00 2001 From: FlorianSpeicher Date: Thu, 17 Jul 2025 22:59:37 +0200 Subject: [PATCH] Fix Color Selector Outline --- .../Assets/Scenes/SampleScene.unity | 84 ++++++++++++++++++- 1 file changed, 80 insertions(+), 4 deletions(-) diff --git a/vr-configurator/Assets/Scenes/SampleScene.unity b/vr-configurator/Assets/Scenes/SampleScene.unity index b4d163c..70ab3e2 100644 --- a/vr-configurator/Assets/Scenes/SampleScene.unity +++ b/vr-configurator/Assets/Scenes/SampleScene.unity @@ -1037,6 +1037,81 @@ Transform: - {fileID: 909527754} m_Father: {fileID: 2048432994} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &76363517 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 76363518} + - component: {fileID: 76363520} + - component: {fileID: 76363519} + m_Layer: 0 + m_Name: Outline + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &76363518 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76363517} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2065890175} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 110, y: 110} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &76363519 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76363517} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.63529414, g: 0.63529414, b: 0.63529414, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 0 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &76363520 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 76363517} + m_CullTransparentMesh: 1 --- !u!1 &84733100 GameObject: m_ObjectHideFlags: 0 @@ -13634,7 +13709,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 60, y: -20} - m_SizeDelta: {x: 120, y: 50} + m_SizeDelta: {x: 118, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &755573188 MonoBehaviour: @@ -24520,7 +24595,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0.13725491, g: 0.16078432, b: 0.19215687, a: 0.9019608} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 @@ -34173,7 +34248,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 @@ -36639,6 +36714,7 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1065735601} + - {fileID: 76363518} m_Father: {fileID: 1728979211} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} @@ -36700,7 +36776,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Sprite: {fileID: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1