Fix Explosion text
This commit is contained in:
@@ -90,7 +90,7 @@ public class ExplodeModel : MonoBehaviour, IResettable
|
||||
}
|
||||
pressed = false;
|
||||
explode = false;
|
||||
text.text = explode ? "Explode" : "Unexplode";
|
||||
text.text = "Explode";
|
||||
tick = finalTick + 1;
|
||||
initialPos.Clear();
|
||||
goalPos.Clear();
|
||||
|
||||
Reference in New Issue
Block a user