diff --git a/vr-configurator/Assets/Scenes/SampleScene.unity b/vr-configurator/Assets/Scenes/SampleScene.unity index c7cf2e1..112b860 100644 --- a/vr-configurator/Assets/Scenes/SampleScene.unity +++ b/vr-configurator/Assets/Scenes/SampleScene.unity @@ -6360,6 +6360,7 @@ MonoBehaviour: mm: {fileID: 1519836175} baseModel: {fileID: 645201570} text: {fileID: 1785144091} + cms: {fileID: 1509914124} --- !u!114 &465093188 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/vr-configurator/Assets/Scripts/Transform/ExplodeModel.cs b/vr-configurator/Assets/Scripts/Transform/ExplodeModel.cs index 41c7938..82df974 100644 --- a/vr-configurator/Assets/Scripts/Transform/ExplodeModel.cs +++ b/vr-configurator/Assets/Scripts/Transform/ExplodeModel.cs @@ -12,6 +12,7 @@ public class ExplodeModel : MonoBehaviour public ModelManager mm; public GameObject baseModel; public TextMeshProUGUI text; + public GameObject cms; List goalPos = new List(); @@ -65,8 +66,8 @@ public class ExplodeModel : MonoBehaviour } } text.text = explode ? "Explode" : "Unexplode"; + cms.SetActive(explode); explode = !explode; tick = 0; - } } diff --git a/vr-configurator/ProjectSettings/QualitySettings.asset b/vr-configurator/ProjectSettings/QualitySettings.asset index 26d0422..f746b82 100644 --- a/vr-configurator/ProjectSettings/QualitySettings.asset +++ b/vr-configurator/ProjectSettings/QualitySettings.asset @@ -75,7 +75,7 @@ QualitySettings: globalTextureMipmapLimit: 0 textureMipmapLimitSettings: [] anisotropicTextures: 1 - antiAliasing: 2 + antiAliasing: 4 softParticles: 0 softVegetation: 1 realtimeReflectionProbes: 0