Fix AR State

This commit is contained in:
FlorianSpeicher
2025-07-08 00:00:32 +02:00
parent 4fe25dc510
commit 77f2d5d8e1

View File

@@ -12,7 +12,7 @@ namespace UI
void Start()
{
gameObject.GetComponent<Button>().onClick.AddListener(TogglePassthrough);
passthroughLayer.enabled = true;
passthroughLayer.enabled = false;
}
public void TogglePassthrough()
@@ -24,6 +24,7 @@ namespace UI
return;
}
passthroughLayer.enabled = !passthroughLayer.enabled;
passthroughLayer.gameObject.SetActive(passthroughLayer.enabled);
raceTrack.SetActive(!passthroughLayer.enabled);
Debug.Log("Passthrough is now: " + passthroughLayer.enabled);
pressed = false;