correct unbirthing
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@@ -321,5 +321,6 @@ public class ModelBehaviour : MonoBehaviour, IResettable
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{
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Debug.Log($"Resetting {name}...");
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ClearChildren();
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afterBirth = false;
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}
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}
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@@ -1,6 +1,4 @@
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using JetBrains.Annotations;
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using UnityEngine;
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using UnityEngine.UI;
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public class Port
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{
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