From 66b48856108ce15652543c87b3f25e89a96b0744 Mon Sep 17 00:00:00 2001 From: FlorianSpeicher Date: Tue, 8 Jul 2025 20:36:54 +0200 Subject: [PATCH] Fix Canvas Position and make grab squares bigger --- .../Assets/Scenes/SampleScene.unity | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/vr-configurator/Assets/Scenes/SampleScene.unity b/vr-configurator/Assets/Scenes/SampleScene.unity index 9548fc9..f77c2cf 100644 --- a/vr-configurator/Assets/Scenes/SampleScene.unity +++ b/vr-configurator/Assets/Scenes/SampleScene.unity @@ -207,7 +207,7 @@ RectTransform: m_GameObject: {fileID: 7172732} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 0.075, z: 1} + m_LocalScale: {x: 1, y: 0.125, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1509914129} @@ -9177,7 +9177,7 @@ BoxCollider: m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 - m_Size: {x: 1, y: 0.075, z: 0.1} + m_Size: {x: 1, y: 0.125, z: 0.1} m_Center: {x: 0, y: 0.5, z: 0} --- !u!54 &525196408 Rigidbody: @@ -11302,7 +11302,7 @@ Transform: m_GameObject: {fileID: 624025128} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 1} + m_LocalPosition: {x: 0, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -17811,7 +17811,7 @@ RectTransform: m_GameObject: {fileID: 1014230549} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 0.075, z: 1} + m_LocalScale: {x: 1, y: 0.125, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 525196406} @@ -25935,7 +25935,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509914124} m_LocalRotation: {x: 0, y: -0.3420201, z: 0, w: 0.9396927} - m_LocalPosition: {x: 0, y: 0, z: 0.428} + m_LocalPosition: {x: 0, y: 0, z: 0.5} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 1 m_Children: @@ -25949,7 +25949,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: -40, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -1.99, y: 2} + m_AnchoredPosition: {x: -2, y: 1} m_SizeDelta: {x: 4, y: 2} m_Pivot: {x: 0.5, y: 0.5} --- !u!65 &1509914130 @@ -25971,7 +25971,7 @@ BoxCollider: m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 - m_Size: {x: 1, y: 0.075, z: 0} + m_Size: {x: 1, y: 0.125, z: 0} m_Center: {x: -0.3, y: -1.05, z: 0} --- !u!54 &1509914131 Rigidbody: @@ -27386,7 +27386,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591058970} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 01614664b831546d2ae94a42149d80ac, type: 3} m_Name: @@ -27447,7 +27447,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591058970} - m_Enabled: 0 + m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2518c50cb3fc6a6458d4b743c2f69c7d, type: 3} m_Name: