diff --git a/vr-configurator/Assets/Scenes/SampleScene.unity b/vr-configurator/Assets/Scenes/SampleScene.unity index 37ade0c..2a2b3ad 100644 --- a/vr-configurator/Assets/Scenes/SampleScene.unity +++ b/vr-configurator/Assets/Scenes/SampleScene.unity @@ -9079,6 +9079,10 @@ PrefabInstance: propertyPath: m_SizeDelta.y value: 0 objectReference: {fileID: 0} + - target: {fileID: 5906773814118815304, guid: 71d814cc718e6ea45b6a1a719d081f29, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} - target: {fileID: 5906773814118815304, guid: 71d814cc718e6ea45b6a1a719d081f29, type: 3} propertyPath: m_AnchoredPosition.x value: 0 @@ -9281,15 +9285,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6345901854146117937, guid: 71d814cc718e6ea45b6a1a719d081f29, type: 3} propertyPath: m_LocalPosition.x - value: -4.19 + value: -3.3 objectReference: {fileID: 0} - target: {fileID: 6345901854146117937, guid: 71d814cc718e6ea45b6a1a719d081f29, type: 3} propertyPath: m_LocalPosition.y - value: 1.02 + value: 0.49 objectReference: {fileID: 0} - target: {fileID: 6345901854146117937, guid: 71d814cc718e6ea45b6a1a719d081f29, type: 3} propertyPath: m_LocalPosition.z - value: 1.63 + value: 2.08 objectReference: {fileID: 0} - target: {fileID: 6345901854146117937, guid: 71d814cc718e6ea45b6a1a719d081f29, type: 3} propertyPath: m_LocalRotation.w @@ -22151,11 +22155,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 7d091ba49d734dc45a2632302572f35a, type: 3} propertyPath: m_LocalPosition.y - value: -1.2824425 + value: -1.28 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 7d091ba49d734dc45a2632302572f35a, type: 3} propertyPath: m_LocalPosition.z - value: 5.02 + value: 6.89 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 7d091ba49d734dc45a2632302572f35a, type: 3} propertyPath: m_LocalRotation.w @@ -30514,7 +30518,7 @@ Transform: m_GameObject: {fileID: 6541453644100210917} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.9848078, z: -0.17364816, w: 0} - m_LocalPosition: {x: 0.11, y: 4.36, z: 6.6} + m_LocalPosition: {x: 0.11, y: 4.74, z: 7.65} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -32334,7 +32338,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5118954724002576946} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -32374,7 +32378,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5118954724336729222} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -32394,7 +32398,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5118954724158535960} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -33450,7 +33454,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6345901854858891600} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0, z: -76} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -33459,7 +33463,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -312, y: 246.65} + m_AnchoredPosition: {x: 54, y: 60} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 1} --- !u!222 &6345901854858891604 diff --git a/vr-configurator/ProjectSettings/QualitySettings.asset b/vr-configurator/ProjectSettings/QualitySettings.asset index d8c620e..5838ecd 100644 --- a/vr-configurator/ProjectSettings/QualitySettings.asset +++ b/vr-configurator/ProjectSettings/QualitySettings.asset @@ -75,7 +75,7 @@ QualitySettings: globalTextureMipmapLimit: 0 textureMipmapLimitSettings: [] anisotropicTextures: 1 - antiAliasing: 0 + antiAliasing: 2 softParticles: 0 softVegetation: 1 realtimeReflectionProbes: 0