# VR-Konfigurator

## Goals
- Möglichkeit, 3D-Modelle in VR anzuzeigen und zu konfigurieren

## Non-Goals
- TBD

## Structure
- Model (zB EmRoCar)
    + Port (zB "wheel")
        * ChildModel ("wheel", Reifenmodell)
            - ...

## Adding Models
1. Add Mesh (.obj/.fbx) & Material to Assets/Resources/
2. (Optional) Add Port IDs in [Definitions.cs](/vr-configurator/Assets/Scripts/Models/Definitions.cs)
3. Define Models in [ModelList.cs](/vr-configurator/Assets/Scripts/Models/ModelList.cs)

## Contributors
- Max Luca Schmidt
- Florian Speicher
- Tim Wall